Abilities: Int & Wis Cost: 5 Universal: Yes
Prerequisites: must be an adventurer Materials/Tools: none
A skill that is universal among adventurers, but not other folks. Those with dungeon lore (untrained or otherwise) can feel the underworld around them and have some intrinsic knowledge of it. The knowledge often seems to appear from thin air - almost as though a collective consciousness is at work. Dungeon Lore is similar in some ways to Monster Lore (but does not replace it) and is often used as the equivalent of an Underworld Survival skill. More than anything, though, dungeon lore gives insight into the madness of the underworld, the dungeon, and the Perilous halls of Sorrow. As one increases in mastery level rumor has it that the character becomes less human and more Hollow.
Mastery | The Character Can |
Untrained | Sense the general presence of an underworld bloom |
Novice | Identify the moment when transitioning from underground to underworld |
Average | Identify underworld entry points upon scrutiny |
Advanced | Automatically identify a Region previously visited |
Expert | Automatically identify a Level previously visited |
Master | Sense when the Dungeon has become Agitated |
Paragon | Identify NPCs of a known level by sight |
Legend | Determine the direction of an egress by the patterns of the stonework |
Task | Difficulty |
Identify underworld plant or fungus as edible | Average |
Identify the current Region being explored | Average |
Identify the current Level being explored | Hard |
Recall a memory about an underworld NPC that has just been met | Hard |
Know a potential weakness of a Boss Monster | Very Hard |
Know the probably location of an egress or portal of an identified level | Legendary |
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