
The one other saving grace is Xinheart, a dwarfin fortress city in the souther mountains near Aldsburg. The dwarfs tend to keep most of the more dangerous elements in check and have recently re-opened trade and communication with Aldsburg (thanks to the new Patrician). Unvald dwarfs are not know for being friendly. Xinheart may be the last of the dwarfin strongholds since they lost their underworld war. It is a final bastion of the Grand Kingdom that once existed. Outsiders - even dwarfs from other lands - are not allowed in and only a select few dwarfs will travel outside (except for the war patrols).
Random Hex Locations
1) The Black Spire: visible from any adjacent hex, the Black Spire is an absurdly tall and thin tower of stone reaching half again as high as any nearby mountain. It seems to constantly weep a thick black goo. Ramhorn Ogres worship at this site and are rather protective.
2) Bestial Canton: sitting low and snug in a valley between peaks, a "settlement" of orcs and their associates grunt and squak and generally make a mess of things. The village is centered around their birthing puddle (a mucky pit that goes deep into the earth). Pretty big chance of patrols and guards. They like to eat adventurers.
3) Craggy Nest: a sheer cliff face that is riddled with shallow caves, making it quite easy to climb for those skilled in such things. The only problem is the number of goatbirds (eagle-like except for their gnashing flat teeth and curled butting horns) that nest here. They can be distracted with raw meat and tend to collect shiny baubles.
4) Bone Cairn: a huge pile of symmetrically stacked bones of all manner of creature, including mountain troll, giant, and some sort of enormous mountain cat.
5) Dust Mines of Gthaith: A group of Yauni have come all the way from the southlands to set up a mine. They are all dead now - apparently succumb to the cold and or some sort of plague. They were keeping barrels of a strange fine dust (bluish in hue) recovered from the mine. Enter the dark dust pits ... I'm sure it will not contain a terrible beast or long forgotten dwarfin stronghold overrun by slime demons from the bowels of the underworld.
6) Shangrila: a peacful secluded valley with monks in safron robes that chant and seem perfectly happy. Delicious fruit, clean water, and no monsters. Of course, attempt to leave and things will get hairy. The Monks of the Outward Fist have a Black Lyndwyrm they venerate (and have trained) they will unleash if things get too bad.
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