Wednesday, June 28, 2023

This and That

Spring Geekend 2023 was a success!
lots of folks from all over
lots of games
a good time was had by all
Bloodbath Dungeon was a rousing success and I even handed out trophies to the crew that won (got the most XP from exploring and treasure).


Sorrow is Done!
Sorrow in Haven is done (and has been for a few months). The book is rad.  Immediately found some small typos, but whatever. The book is great and both I and the players love it.

I'm still puttering with the monster book from time to time but really focusing effort recently on the Haven Enchiridion - a book that gives descriptions of the districts and neighborhoods of Haven. I'll probably get into some of the weird tables and rules too - how long it takes to get through a district/neighborhood, how easy it is to find places, maybe even some encounter tables to spice things up a bit.  I dond't usually have "encounters" in Haven unless they are part of an adventure or ongoing thread, but it could use a little boost. Then back to the mosnters. 

I've been thinking about the monster book a LOT actually - I think I've made it simply too large. I made too many monsters. Gadzooks!  How can you have too many monsters?  Basically there are monsters that just don't show up even though I'd like them to on the random tables.  Too rare - eclipsed by other critters, etc.  Probably time to have a long post about how to actually build random tables.

BXDH ... Sorrow Wizards
Thinking about how to make sorrow-style wizards in Sorrow. Why? 

1) The entire set of spell mechanics are ... tedious. Fighters roll to hit. Thieves roll for skills. why don't mages roll to cast?  
2) also giving players with magic open creativity is a sweet move

I mean hell ... now that I've spent the cash and printed and shipped a book, why not completely change the entire system? sheesh. But honestly, the groove of being able to cast pretty much anything you can think of is amazing ... but the sorrow system is crunchy and harder to use for those who are not math-friendly. I'll need to think on this - and then not drop it in the middle of an ongoing campaign.